ILockBytes::WriteAt method (objidl.h)
The WriteAt method writes the specified number of bytes starting at a specified offset from the beginning of the byte array.
Syntax
HRESULT WriteAt(
[in] ULARGE_INTEGER ulOffset,
[in] const void *pv,
[in] ULONG cb,
[out] ULONG *pcbWritten
);
Parameters
[in] ulOffset
Specifies the starting point from the beginning of the byte array for the data to be written.
[in] pv
Pointer to the buffer containing the data to be written.
[in] cb
Specifies the number of bytes of data to attempt to write into the byte array.
[out] pcbWritten
Pointer to a location where this method specifies the actual number of bytes written to the byte array. You can set this pointer to NULL to indicate that you are not interested in this value. In this case, this method does not provide the actual number of bytes written.
Return value
This method can return one of these values.
Return code | Description |
---|---|
S_OK | Indicates that the specified number of bytes were written. |
E_FAIL | A general failure occurred during the write operation. |
E_PENDING | Asynchronous Storage only: Part or all of the data to be written is currently unavailable. |
STG_E_ACCESSDENIED | The caller does not have enough permissions for writing this byte array. |
STG_E_WRITEFAULT | The number of bytes to be written does not equal the number of bytes that were actually written. |
STG_E_MEDIUMFULL | The write operation was not completed because there is no space left on the storage device. The actual number of bytes written is still returned in pcbWritten. |
Remarks
ILockBytes::WriteAt writes the specified data at the specified location in the byte array. The number of bytes actually written must always be returned in pcbWritten, even if an error is returned. If the byte count is zero bytes, the write operation has no effect.
If ulOffset is past the end of the byte array and cb is greater than zero, ILockBytes::WriteAt increases the size of the byte array. The fill bytes written to the byte array are not initialized to any particular value.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps | UWP apps] |
Minimum supported server | Windows 2000 Server [desktop apps | UWP apps] |
Target Platform | Windows |
Header | objidl.h |
Library | Uuid.lib |
DLL | Ole32.dll |
See also
ILockBytes - File-Based Implementation