Graphics::FillRegion method (gdiplusgraphics.h)
The Graphics::FillRegion method uses a brush to fill a specified region.
Syntax
Status FillRegion(
[in] const Brush *brush,
[in] const Region *region
);
Parameters
[in] brush
Type: const Brush*
Pointer to a brush that is used to paint the region.
[in] region
Type: const Region*
Pointer to a region to be filled.
Return value
Type: Status
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Remarks
Because a region describes a set of pixels, a pixel is considered either fully inside, or fully outside the region. Consequently, Graphics::FillRegion does not antialias the edges of the region.
Examples
The following example creates a region from a rectangle and then fills the region.
VOID Example_FillRegion(HDC hdc)
{
Graphics graphics(hdc);
// Create a SolidBrush object.
SolidBrush blackBrush(Color(255, 0, 0, 0));
// Create a Region object from a rectangle.
Region ellipseRegion(Rect(0, 0, 200, 100));
// Fill the region.
graphics.FillRegion(&blackBrush, &ellipseRegion);
}
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | gdiplusgraphics.h (include Gdiplus.h) |
Library | Gdiplus.lib |
DLL | Gdiplus.dll |