PackagePathType enumeration (appmodel.h)
Indicates the type of folder path to retrieve in a query for the path or other info about a package.
Syntax
typedef enum PackagePathType {
PackagePathType_Install,
PackagePathType_Mutable,
PackagePathType_Effective,
PackagePathType_MachineExternal,
PackagePathType_UserExternal,
PackagePathType_EffectiveExternal
} ;
Constants
PackagePathType_Install Retrieve the package path in the original install folder for the application. |
PackagePathType_Mutable Retrieve the package path in the mutable install folder for the application, if the application is declared as mutable in the package manifest. |
PackagePathType_Effective Retrieve the package path in the mutable folder if the application is declared as mutable in the package manifest, or in the original install folder if the application is not mutable. |
Remarks
An application has a mutable install folder if it uses the windows.mutablePackageDirectories extension in its package manifest. This extension specifies a folder under the %ProgramFiles%\ModifiableWindowsApps path where the contents of the application's install folder are projected so that users can modify the installation files. This feature is currently available only for certain types of desktop PC games that are published by Microsoft and our partners, and it enables these types of games to support mods.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 [desktop apps only] |
Minimum supported server | Windows Server 2016 [desktop apps only] |
Header | appmodel.h |