CHString::LockBuffer method (chstring.h)

[The CHString class is part of the WMI Provider Framework which is now considered in final state, and no further development, enhancements, or updates will be available for non-security related issues affecting these libraries. The MI APIs should be used for all new development.]

The LockBuffer method locks a string in the buffer.

Syntax

LPWSTR LockBuffer();

Return value

Returns a pointer to a CHString object or a NULL-terminated string.

Remarks

By calling LockBuffer, you create a copy of the string and then set the reference count to -1.

When the reference count is set to -1, the string in the buffer is considered to be in a locked state, which protects the string in the following two ways:

  • No other string can get a reference to the data in the locked string, even if that string is assigned to the locked string.
  • The locked string never references another string, even if that other string is copied to the locked string.
By locking the string in the buffer, you ensure that the string's exclusive hold on the buffer remains intact.

After you have finished with LockBuffer, call UnlockBuffer to reset the reference count to 1 (one).

Requirements

Requirement Value
Minimum supported client Windows Vista
Minimum supported server Windows Server 2008
Target Platform Windows
Header chstring.h (include FwCommon.h)
Library FrameDyn.lib
DLL FrameDynOS.dll; FrameDyn.dll

See also

CHString

CHString::UnlockBuffer