ID2D1Factory1::GetEffectProperties method (d2d1_1.h)
Retrieves the properties of an effect.
Syntax
HRESULT GetEffectProperties(
[in] REFCLSID effectId,
[out] ID2D1Properties **properties
);
Parameters
[in] effectId
Type: REFCLSID
The ID of the effect to retrieve properties from.
[out] properties
Type: ID2D1Properties**
When this method returns, contains the address of a pointer to the property interface that can be used to query the metadata of the effect.
Return value
Type: HRESULT
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
HRESULT | Description |
---|---|
S_OK | No error occurred. |
D2DERR_EFFECT_IS_NOT_REGISTERED | The requested effect could not be found. |
E_OUTOFMEMORY | Direct2D could not allocate sufficient memory to complete the call. |
Remarks
The returned effect properties will have all the mutable properties for the effect set to a default of NULL, or an empty value.
- Value types will be zero-filled.
- Blob and string types will be zero-length.
- Array types will have length 1 and the element of the array will conform to the previous rules.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
Library | D2d1.lib |
DLL | D2d1.dll |