ID3D10ShaderReflection1::GetConversionInstructionCount method (d3d10_1shader.h)

Gets the number of conversion instructions used in a shader.

Syntax

HRESULT GetConversionInstructionCount(
  [in] UINT *pCount
);

Parameters

[in] pCount

Type: UINT*

A pointer to a UINT that will contain the conversion instruction count when the method returns.

Return value

Type: HRESULT

Returns one of the following Direct3D 10 Return Codes.

Remarks

This method requires Windows Vista Service Pack 1.

Requirements

Requirement Value
Target Platform Windows
Header d3d10_1shader.h

See also

ID3D10ShaderReflection1 Interface