ID3D10EffectConstantBuffer::GetTextureBuffer method (d3d10effect.h)

Get a texture-buffer.

Syntax

HRESULT GetTextureBuffer(
  [out] ID3D10ShaderResourceView **ppTextureBuffer
);

Parameters

[out] ppTextureBuffer

Type: ID3D10ShaderResourceView**

The address of a pointer to a shader-resource-view interface for accessing a texture buffer. See ID3D10ShaderResourceView Interface.

Return value

Type: HRESULT

Returns one of the following Direct3D 10 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d10effect.h

See also

ID3D10EffectConstantBuffer Interface