ID3D10EffectMatrixVariable::GetMatrixArray method (d3d10effect.h)
Get an array of matrices.
Syntax
HRESULT GetMatrixArray(
[out] float *pData,
[in] UINT Offset,
[in] UINT Count
);
Parameters
[out] pData
Type: float*
A pointer to the first element of the first matrix in an array of matrices.
[in] Offset
Type: UINT
The offset (in number of matrices) between the start of the array and the first matrix returned.
[in] Count
Type: UINT
The number of matrices in the returned array.
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |