ID3D10EffectScalarVariable::GetFloat method (d3d10effect.h)
Get a floating-point variable.
Syntax
HRESULT GetFloat(
[out] float *pValue
);
Parameters
[out] pValue
Type: float*
A pointer to the variable.
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |