ID3D10EffectVariable::GetMemberByName method (d3d10effect.h)

Get a structure member by name.

Syntax

ID3D10EffectVariable * GetMemberByName(
  [in] LPCSTR Name
);

Parameters

[in] Name

Type: LPCSTR

Member name.

Return value

Type: ID3D10EffectVariable*

A pointer to an ID3D10EffectVariable Interface.

Remarks

If the effect variable is a structure, use this method to look up a member by name.

Requirements

Requirement Value
Target Platform Windows
Header d3d10effect.h

See also

ID3D10EffectVariable Interface