ID3D10ShaderReflectionType::GetMemberTypeByIndex method (d3d10shader.h)

Get a shader-reflection-variable type by index.

Syntax

ID3D10ShaderReflectionType * GetMemberTypeByIndex(
  [in] UINT Index
);

Parameters

[in] Index

Type: UINT

Zero-based index.

Return value

Type: ID3D10ShaderReflectionType*

A pointer to a ID3D10ShaderReflectionType Interface.

Requirements

Requirement Value
Target Platform Windows
Header d3d10shader.h

See also

ID3D10ShaderReflectionType Interface