ID3D10ShaderReflectionType::GetMemberTypeByIndex method (d3d10shader.h)
Get a shader-reflection-variable type by index.
Syntax
ID3D10ShaderReflectionType * GetMemberTypeByIndex(
[in] UINT Index
);
Parameters
[in] Index
Type: UINT
Zero-based index.
Return value
Type: ID3D10ShaderReflectionType*
A pointer to a ID3D10ShaderReflectionType Interface.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10shader.h |