D3D11_DRAW_INSTANCED_INDIRECT_ARGS structure (d3d11.h)

Arguments for draw instanced indirect.

Syntax

typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS {
  UINT VertexCountPerInstance;
  UINT InstanceCount;
  UINT StartVertexLocation;
  UINT StartInstanceLocation;
} D3D11_DRAW_INSTANCED_INDIRECT_ARGS;

Members

VertexCountPerInstance

The number of vertices to draw.

InstanceCount

The number of instances to draw.

StartVertexLocation

The index of the first vertex.

StartInstanceLocation

A value added to each index before reading per-instance data from a vertex buffer.

Remarks

The members of this structure serve the same purpose as the parameters of ID3D11DeviceContext::DrawInstanced.

Requirements

Requirement Value
Header d3d11.h

See also

Core Structures