ID3D11SwitchToRef::GetUseRef method (d3d11sdklayers.h)
Note The ID3D11SwitchToRef interface and its methods are not supported in Direct3D 11.
Syntax
BOOL GetUseRef();
Return value
Type: BOOL
Reserved.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11sdklayers.h |