ID3D11SwitchToRef::GetUseRef method (d3d11sdklayers.h)

Note  The ID3D11SwitchToRef interface and its methods are not supported in Direct3D 11.
 

Syntax

BOOL GetUseRef();

Return value

Type: BOOL

Reserved.

Requirements

Requirement Value
Target Platform Windows
Header d3d11sdklayers.h

See also

ID3D11SwitchToRef Interface