ID3D11ShaderReflectionType::GetMemberTypeByName method (d3d11shader.h)
Get a shader-reflection-variable type by name.
Syntax
ID3D11ShaderReflectionType * GetMemberTypeByName(
[in] LPCSTR Name
);
Parameters
[in] Name
Type: LPCSTR
Member name.
Return value
Type: ID3D11ShaderReflectionType*
A pointer to a ID3D11ShaderReflectionType Interface.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11shader.h |
Library | D3DCompiler.lib |
DLL | D3DCompiler_47.dll |