ID3D12DeviceChild::GetDevice method (d3d12.h)
Gets a pointer to the device that created this interface.
Syntax
HRESULT GetDevice(
REFIID riid,
[out, optional] void **ppvDevice
);
Parameters
riid
Type: REFIID
The globally unique identifier (GUID) for the device interface. The REFIID, or GUID, of the interface to the device can be obtained by using the __uuidof() macro. For example, __uuidof(ID3D12Device) will get the GUID of the interface to a device.
[out, optional] ppvDevice
Type: void**
A pointer to a memory block that receives a pointer to the ID3D12Device interface for the device.
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Remarks
Any returned interfaces have their reference count incremented by one, so be sure to call ::release() on the returned pointers before they are freed or else you will have a memory leak.
Examples
The D3D12Multithreading sample uses ID3D12DeviceChild::GetDevice as follows:
// Returns required size of a buffer to be used for data upload
inline UINT64 GetRequiredIntermediateSize(
_In_ ID3D12Resource* pDestinationResource,
_In_range_(0,D3D12_REQ_SUBRESOURCES) UINT FirstSubresource,
_In_range_(0,D3D12_REQ_SUBRESOURCES-FirstSubresource) UINT NumSubresources)
{
D3D12_RESOURCE_DESC Desc = pDestinationResource->GetDesc();
UINT64 RequiredSize = 0;
ID3D12Device* pDevice;
pDestinationResource->GetDevice(__uuidof(*pDevice), reinterpret_cast<void**>(&pDevice));
pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, 0, nullptr, nullptr, nullptr, &RequiredSize);
pDevice->Release();
return RequiredSize;
}
Refer to the Example Code in the D3D12 Reference.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3D12.lib |
DLL | D3D12.dll |