ID3D12InfoQueue::GetBreakOnID method (d3d12sdklayers.h)
Get a message identifier to break on when a message with that identifier passes through the storage filter.
Syntax
BOOL GetBreakOnID(
[in] D3D12_MESSAGE_ID ID
);
Parameters
[in] ID
Type: D3D12_MESSAGE_ID
Message identifier to break on.
Return value
Type: BOOL
Whether this breaking condition is turned on or off (true for on, false for off).
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12sdklayers.h |