ID3D12InfoQueue::GetMessageCountLimit method (d3d12sdklayers.h)
Get the maximum number of messages that can be added to the message queue.
Syntax
UINT64 GetMessageCountLimit();
Return value
Type: UINT64
Maximum number of messages that can be added to the queue. -1 means no limit.
When the number of messages in the message queue has reached the maximum limit, new messages coming in will push old messages out.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12sdklayers.h |