ID3D12ShaderReflection::IsSampleFrequencyShader method (d3d12shader.h)

Indicates whether a shader is a sample frequency shader.

Syntax

BOOL IsSampleFrequencyShader();

Return value

Type: BOOL

Returns true if the shader is a sample frequency shader; otherwise returns false.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Requirement Value
Target Platform Windows
Header d3d12shader.h

See also

ID3D12ShaderReflection