IDirect3DDevice9::SetScissorRect method (d3d9helper.h)
Sets the scissor rectangle.
Syntax
HRESULT SetScissorRect(
[in] const RECT *pRect
);
Parameters
[in] pRect
Type: const RECT*
Pointer to a RECT structure that defines the rendering area within the render target if scissor test is enabled. This parameter may not be NULL.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
The scissor rectangle is used as a rectangular clipping region.
See Rectangles (Direct3D 9) for further information on the use of rectangles in DirectX.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9helper.h (include D3D9.h) |
Library | D3D9.lib |