DIRECTMANIPULATION_VERTICALALIGNMENT enumeration (directmanipulation.h)
Defines the vertical alignment settings for content within the viewport.
Syntax
typedef enum DIRECTMANIPULATION_VERTICALALIGNMENT {
DIRECTMANIPULATION_VERTICALALIGNMENT_NONE = 0,
DIRECTMANIPULATION_VERTICALALIGNMENT_TOP = 0x1,
DIRECTMANIPULATION_VERTICALALIGNMENT_CENTER = 0x2,
DIRECTMANIPULATION_VERTICALALIGNMENT_BOTTOM = 0x4,
DIRECTMANIPULATION_VERTICALALIGNMENT_UNLOCKCENTER = 0x8
} ;
Constants
DIRECTMANIPULATION_VERTICALALIGNMENT_NONE Value: 0 No alignment. The object can be positioned anywhere within the viewport. |
DIRECTMANIPULATION_VERTICALALIGNMENT_TOP Value: 0x1 Align object along the top of the viewport. |
DIRECTMANIPULATION_VERTICALALIGNMENT_CENTER Value: 0x2 Align object to the center of the viewport. |
DIRECTMANIPULATION_VERTICALALIGNMENT_BOTTOM Value: 0x4 Align object along the bottom of the viewport. |
DIRECTMANIPULATION_VERTICALALIGNMENT_UNLOCKCENTER Value: 0x8 Content zooms around the center point of the contacts, instead of being locked with the vertical alignment. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | directmanipulation.h |