IDirectManipulationCompositor2::AddContentWithCrossProcessChaining method (directmanipulation.h)
Associates content (owned by the component host) with the compositor, assigns a composition device to the content, and specifies the position of the content in the composition tree relative to other composition visuals. Represents a compositor object that associates manipulated content with drawing surfaces across multiple processes.
Syntax
HRESULT AddContentWithCrossProcessChaining(
[in] IDirectManipulationPrimaryContent *content,
[in] IUnknown *device,
[in] IUnknown *parentVisual,
[in] IUnknown *childVisual
);
Parameters
[in] content
The content to add to the composition tree.
content is placed between parentVisual and childVisual in the composition tree.
Only primary content, created at the same time as the viewport, is valid.
[in] device
The device used to compose the content.
[in] parentVisual
The parent visuals in the composition tree of the content being added.
parentVisual must also be a parent of childVisual in the composition tree.
[in] childVisual
The child visuals in the composition tree of the content being added.
parentVisual must also be a parent of childVisual in the composition tree.
Return value
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
This method inserts a small visual tree (owned by the Direct Manipulation device) between the parentVisual and the childVisual. Transforms can then be applied to the inserted content.
All content, regardless of type, must be added to the compositor.
If the application uses a system-provided IDirectManipulationCompositor:
- device must be an IDCompositionDevice object, and parent and child visuals must be IDCompositionVisual objects.
- device, parentVisual, and childVisual cannot be NULL.
- device, parentVisual, and childVisual objects are created and owned by the application.
- When content is added to the composition tree using this method, the new composition visuals are inserted between parentVisual and childVisual. The new visuals should not be destroyed until they are disassociated from the compositor with RemoveContent.
- device, parentVisual, and childVisual must be a valid type for the compositor. They do not have to be IDCompositionDevice or IDCompositionVisual objects.
- device, parentVisual, and childVisual can be NULL, depending on the compositor.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directmanipulation.h |