XMVector4ClampLength function (directxmath.h)
Clamps the length of a 4D vector to a given range.
Syntax
XMVECTOR XM_CALLCONV XMVector4ClampLength(
[in] FXMVECTOR V,
[in] float LengthMin,
[in] float LengthMax
) noexcept;
Parameters
[in] V
4D vector.
[in] LengthMin
Minimum clamp length.
[in] LengthMax
Maximum clamp length.
Return value
Returns a 4D vector whose length is clamped to the specified minimum and maximum.
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h (include DirectXMath.h) |