XMVectorAddAngles function (directxmath.h)
Adds two vectors representing angles.
Syntax
XMVECTOR XM_CALLCONV XMVectorAddAngles(
[in] FXMVECTOR V1,
[in] FXMVECTOR V2
) noexcept;
Parameters
[in] V1
First vector of angles. Each angle must satisfy -XM_PI <= V1 < XM_PI.
[in] V2
Second vector of angles. Each angle must satisfy -XM_2PI <= V1 < XM_2PI.
Return value
Returns a vector whose components are the sums of the angles of the corresponding components. Each component of the returned vector will be an angle less than XM_PI and greater than or equal to -XM_PI.
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h (include DirectXMath.h) |