XMVectorClamp function (directxmath.h)
Clamps the components of a vector to a specified minimum and maximum range.
Syntax
XMVECTOR XM_CALLCONV XMVectorClamp(
[in] FXMVECTOR V,
[in] FXMVECTOR Min,
[in] FXMVECTOR Max
) noexcept;
Parameters
[in] V
Vector whose components are to be clamped.
[in] Min
Minimum range vector.
[in] Max
Maximum range vector.
Return value
Returns a vector whose components are clamped to the specified minimum and maximum values.
Remarks
The following pseudocode demonstrates the operation of the function:
XMVECTOR Result;
Result.x = min( max( V.x, Min.x ), Max.x );
Result.y = min( max( V.y, Min.y ), Max.y );
Result.z = min( max( V.z, Min.z ), Max.z );
Result.w = min( max( V.w, Min.w ), Max.w );
return Result;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h (include DirectXMath.h) |