IDWriteBitmapRenderTarget::SetCurrentTransform method (dwrite.h)

Sets the transform that maps abstract coordinate to DIPs (device-independent pixel). This does not affect the world transform of the underlying device context.

Syntax

HRESULT SetCurrentTransform(
  [in, optional] DWRITE_MATRIX const *transform
);

Parameters

[in, optional] transform

Type: const DWRITE_MATRIX*

Specifies the new transform. This parameter can be NULL, in which case the identity transform is implied.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header dwrite.h
Library Dwrite.lib
DLL Dwrite.dll

See also

IDWriteBitmapRenderTarget