IDWriteFontSet1::GetMatchingFonts method (dwrite_3.h)
Retrieves a matching font set based on the requested inputs, ordered so that nearer matches are earlier.
Syntax
HRESULT GetMatchingFonts(
DWRITE_FONT_PROPERTY const *fontProperty,
DWRITE_FONT_AXIS_VALUE const *fontAxisValues,
UINT32 fontAxisValueCount,
IDWriteFontSet1 **matchingFonts
);
Parameters
fontProperty
Type: DWRITE_FONT_PROPERTY const *
Font property of interest, such as typographic family or weight/stretch/style family.
fontAxisValues
Type: DWRITE_FONT_AXIS_VALUE const *
A pointer to an array containing a list of font axis values. The array should be the size (the number of elements) indicated by the fontAxisValueCount argument.
fontAxisValueCount
Type: UINT32
The number of font axis values contained in the fontAxisValues array.
matchingFonts
Type: IDWriteFontSet1**
The address of a pointer to an IDWriteFontSet1 interface. On successful completion, the function sets the pointer to a prioritized list of fonts that match the properties, otherwise it sets the pointer to nullptr
.
Return value
Type: HRESULT
If the function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
This method can yield distinct items that were not in the original font set, including items with simulation flags (if they would be a closer match to the request), and instances that were not named by the font author. Items from the same font resources are collapsed into one: the closest possible match.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 Build 20348 |
Minimum supported server | Windows 10 Build 20348 |
Target Platform | Windows |
Header | dwrite_3.h |
Library | Dwrite.lib |