TextureBrush::TranslateTransform method (gdiplusbrush.h)

The TextureBrush::TranslateTransform method updates this brush's current transformation matrix with the product of itself and a translation matrix.

Syntax

Status TranslateTransform(
  [in] REAL        dx,
  [in] REAL        dy,
  [in] MatrixOrder order
);

Parameters

[in] dx

Type: REAL

Real number that specifies the horizontal component of the translation.

[in] dy

Type: REAL

Real number that specifies the vertical component of the translation.

[in] order

Type: MatrixOrder

Optional. Element of the MatrixOrder enumeration that specifies the order of the multiplication. MatrixOrderPrepend specifies that the translation matrix is on the left, and MatrixOrderAppend specifies that the translation matrix is on the right. The default value is MatrixOrderPrepend.

Return value

Type: Status

If the method succeeds, it returns Ok, which is an element of the Status enumeration.

If the method fails, it returns one of the other elements of the Status enumeration.

Requirements

Requirement Value
Minimum supported client Windows XP, Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header gdiplusbrush.h (include Gdiplus.h)
Library Gdiplus.lib
DLL Gdiplus.dll

See also

Brushes and Filled Shapes

Filling a Shape with an Image Texture

Matrix

Matrix Representation of Transformations

TextureBrush

TextureBrush::GetTransform

TextureBrush::MultiplyTransform

TextureBrush::ResetTransform

TextureBrush::RotateTransform

TextureBrush::ScaleTransform

TextureBrush::SetTransform

Transformations