Graphics::IntersectClip(constRectF&) method (gdiplusgraphics.h)
The Graphics::IntersectClip method updates the clipping region of this Graphics object to the portion of the specified rectangle that intersects with the current clipping region of this Graphics object.
Syntax
Status IntersectClip(
const RectF & rect
);
Parameters
rect
Reference to a rectangle that is used to update the clipping region.
Return value
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Remarks
Examples
The following example sets a clipping region and updates the clipping region. It then draws rectangles to demonstrate the effective clipping region.
VOID Example_IntersectClip2(HDC hdc)
{
Graphics graphics(hdc);
// Set the clipping region.
RectF clipRect(0.5f, 0.5f, 200.5f, 200.5f);
graphics.SetClip(clipRect);
// Update the clipping region to the portion of the rectangle that
// intersects with the current clipping region.
RectF intersectRect(100.5f, 100.5f, 200.5f, 200.5f);
graphics.IntersectClip(intersectRect);
// Fill a rectangle to demonstrate the effective clipping region.
graphics.FillRectangle(&SolidBrush(Color(255, 0, 0, 255)), 0, 0, 500, 500);
// Reset the clipping region to infinite.
graphics.ResetClip();
// Draw clipRect and intersectRect.
graphics.DrawRectangle(&Pen(Color(255, 0, 0, 0)), clipRect);
graphics.DrawRectangle(&Pen(Color(255, 255, 0, 0)), intersectRect);
}
Requirements
Requirement | Value |
---|---|
Header | gdiplusgraphics.h |