Region::Intersect(constRect&) method (gdiplusheaders.h)
The Region::Intersect method updates this region to the portion of itself that intersects the specified rectangle's interior.
Syntax
Status Intersect(
const Rect & rect
);
Parameters
rect
Reference to a rectangle to use to update this region.
Return value
Type: Status
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Remarks
Examples
The following example creates a region from a path and then uses a rectangle to update the region.
VOID Example_IntersectRect(HDC hdc)
{
Graphics graphics(hdc);
Point points[] = {
Point(110, 20),
Point(120, 30),
Point(100, 60),
Point(120, 70),
Point(150, 60),
Point(140, 10)};
Rect rect(65, 15, 70, 45);
GraphicsPath path;
SolidBrush solidBrush(Color(255, 255, 0, 0));
path.AddClosedCurve(points, 6);
// Create a region from a path.
Region pathRegion(&path);
// Update the region to the portion that intersects with the rectangle.
pathRegion.Intersect(rect);
graphics.FillRegion(&solidBrush, &pathRegion);
}
Requirements
Requirement | Value |
---|---|
Header | gdiplusheaders.h |