Region::IsVisible(REAL,REAL,REAL,REAL,constGraphics*) method (gdiplusheaders.h)
The Region::IsVisible method determines whether a rectangle intersects this region.
Syntax
BOOL IsVisible(
[in] REAL x,
[in] REAL y,
[in] REAL width,
[in] REAL height,
[in] const Graphics *g
);
Parameters
[in] x
Type: REAL
Real number that specifies the x-coordinate of the upper-left corner of the rectangle to test.
[in] y
Type: REAL
Real number that specifies the y-coordinate of the upper-left corner of the rectangle to test.
[in] width
Type: REAL
Real number that specifies the width of the rectangle to test.
[in] height
Type: REAL
Real number that specifies the height of the rectangle to test.
[in] g
Type: const Graphics*
Optional. Pointer to a Graphics object that contains the world and page transformations required to calculate the device coordinates of this region and the rectangle. The default value is NULL.
Return value
Type: BOOL
If the rectangle intersects this region, this method returns TRUE; otherwise, it returns FALSE.
Remarks
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | gdiplusheaders.h (include Gdiplus.h) |
Library | Gdiplus.lib |
DLL | Gdiplus.dll |