GraphicsPath::AddRectangles(constRectF*,INT) method (gdipluspath.h)
The GraphicsPath::AddRectangles method adds a sequence of rectangles to this path.
Syntax
Status AddRectangles(
const RectF *rects,
INT count
);
Parameters
rects
Pointer to an array of rectangles that will be added to the path.
count
Integer that specifies the number of elements in the rects array.
Return value
Type: Status
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Remarks
Examples
The following example creates a GraphicsPath object path, adds two rectangles to path, and then draws path.
VOID Example_AddRectangles(HDC hdc)
{
Graphics graphics(hdc);
RectF rects[] = {RectF(20.0f, 20.0f, 100.0f, 50.0f),
RectF(30.0f, 30.0f, 50.0f, 100.0f)};
GraphicsPath path;
path.AddRectangles(rects, 2);
// Draw the path.
Pen pen(Color(255, 255, 0, 0));
graphics.DrawPath(&pen, &path);
}
Requirements
Requirement | Value |
---|---|
Header | gdipluspath.h |