GraphicsPath::IsOutlineVisible(REAL,REAL,constPen*,constGraphics*) method (gdipluspath.h)
The GraphicsPath::IsOutlineVisible method determines whether a specified point touches the outline of this path when the path is drawn by a specified Graphics object and a specified pen.
Syntax
BOOL IsOutlineVisible(
[in] REAL x,
[in] REAL y,
[in] const Pen *pen,
[in] const Graphics *g
);
Parameters
[in] x
Type: REAL
Real number that specifies the x-coordinate of the point to be tested.
[in] y
Type: REAL
Real number that specifies the x-coordinate of the point to be tested.
[in] pen
Type: const Pen*
Pointer to a Pen object. This method determines whether the test point touches the path outline that would be drawn by this pen. More points will touch an outline drawn by a wide pen than will touch an outline drawn by a narrow pen.
[in] g
Type: const Graphics*
Optional. Pointer to a Graphics object that specifies a world-to-device transformation. If the value of this parameter is NULL, the test is done in world coordinates; otherwise, the test is done in device coordinates. The default value is NULL.
Return value
Type: BOOL
If the test point touches the outline of this path, this method returns TRUE; otherwise, it returns FALSE.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | gdipluspath.h (include Gdiplus.h) |
Library | Gdiplus.lib |
DLL | Gdiplus.dll |