MCAST_CLIENT_UID structure (madcapcl.h)

The MCAST_CLIENT_UID structure describes the unique client identifier for each multicast request.

Syntax

typedef struct _MCAST_CLIENT_UID {
  LPBYTE ClientUID;
  DWORD  ClientUIDLength;
} MCAST_CLIENT_UID, *LPMCAST_CLIENT_UID;

Members

ClientUID

Buffer containing the unique client identifier.

ClientUIDLength

Size of the ClientUID member, in bytes.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Header madcapcl.h

See also

IPNG_ADDRESS

MCAST_LEASE_REQUEST

MCAST_SCOPE_CTX

MCAST_SCOPE_ENTRY

McastApiCleanup

McastApiStartup

McastEnumerateScopes

McastGenUID

McastRequestAddress