IUIAnimationInterpolator::GetFinalValue method (uianimation.h)
Gets the final value at the end of the transition.
Syntax
HRESULT GetFinalValue(
[out] DOUBLE *value
);
Parameters
[out] value
The final value.
Return value
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
Windows Animation always calls the SetInitialValueAndVelocity method to set the initial value and velocity before calling GetFinalValue, so a custom interpolator need not check whether the initial value and velocity have been set.
Windows Animation can call SetInitialValueAndVelocity multiple times with different parameters. Interpolators can cache internal state to improve performance, but they must update this cached state each time SetInitialValueAndVelocity is called and ensure that the results of subsequent calls to GetFinalValue reflect the updated state.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
DLL | UIAnimation.dll |