IUIAnimationStoryboard2::SetLongestAcceptableDelay method (uianimation.h)
Sets the longest acceptable delay before the scheduled storyboard begins.
Syntax
HRESULT SetLongestAcceptableDelay(
[in] UI_ANIMATION_SECONDS delay
);
Parameters
[in] delay
The longest acceptable delay. This parameter can be a positive value, or UI_ANIMATION_SECONDS_EVENTUALLY (-1) to indicate that any finite delay is acceptable.
Return value
Returns S_OK if successful; otherwise an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
For Windows Animation to schedule a storyboard successfully, the storyboard must begin before the longest acceptable delay has elapsed. Windows Animation determines this delay in the following order: the delay value set by calling this method, the delay value set by calling the IUIAnimationManager2::SetDefaultLongestAcceptableDelay method, or 0.0 if neither of these methods has been called.
Use IUIAnimationStoryboard2::SetSkipDuration to start a storyboard animation at a specified offset instead of delaying the start of a storyboard.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8, Windows 7 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
DLL | UIAnimation.dll |