IUIAnimationTransitionLibrary2::CreateAccelerateDecelerateTransition method (uianimation.h)
Creates an accelerate-decelerate scalar transition.
Syntax
HRESULT CreateAccelerateDecelerateTransition(
[in] UI_ANIMATION_SECONDS duration,
[in] DOUBLE finalValue,
[in] DOUBLE accelerationRatio,
[in] DOUBLE decelerationRatio,
[out] IUIAnimationTransition2 **transition
);
Parameters
[in] duration
The duration of the transition.
[in] finalValue
The value of the animation variable at the end of the transition.
[in] accelerationRatio
The ratio of duration time spent accelerating (0 to 1).
[in] decelerationRatio
The ratio of duration time spent decelerating (0 to 1).
[out] transition
The new accelerate-decelerate transition.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Remarks
During an accelerate-decelerate transition, the animation variable speeds up and then slows down over the duration of the transition, ending at a specified value. You can control how quickly the variable accelerates and decelerates independently, by specifying different acceleration and deceleration ratios.
When the initial velocity is zero, the acceleration ratio is the fraction of the duration that the variable will spend accelerating; likewise for the deceleration ratio. If the value of initial velocity is nonzero, the value is the fraction of the time between the velocity reaching zero and the end of transition. The acceleration ratio and the deceleration ratio should sum to a maximum of 1.0.
The following figures show the change in value for animation variables with different initial velocities during accelerate-decelerate transitions.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8, Windows 7 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | uianimation.h |
DLL | UIAnimation.dll |