MessageBeep function (winuser.h)
Plays a waveform sound. The waveform sound for each sound type is identified by an entry in the registry.
Syntax
BOOL MessageBeep(
[in] UINT uType
);
Parameters
[in] uType
The sound to be played. The sounds are set by the user through the Sound control panel application, and then stored in the registry.
This parameter can be one of the following values.
Value | Meaning |
---|---|
0xFFFFFFFF | A simple beep. If the sound card is not available, the sound is generated using the speaker. |
|
See MB_ICONINFORMATION. |
|
See MB_ICONWARNING. |
|
The sound specified as the Windows Critical Stop sound. |
|
See MB_ICONERROR. |
|
The sound specified as the Windows Asterisk sound. |
|
The sound specified as the Windows Question sound. |
|
See MB_ICONERROR. |
|
The sound specified as the Windows Exclamation sound. |
|
The sound specified as the Windows Default Beep sound. |
Return value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
After queuing the sound, the MessageBeep function returns control to the calling function and plays the sound asynchronously.
If it cannot play the specified alert sound, MessageBeep attempts to play the system default sound. If it cannot play the system default sound, the function produces a standard beep sound through the computer speaker.
The user can disable the warning beep by using the Sound control panel application.
Note To send a beep to a remote client, use the Beep function. The Beep function is redirected to the client, whereas MessageBeep is not.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Target Platform | Windows |
Header | winuser.h (include Windows.h) |
Library | User32.lib |
DLL | User32.dll |
API set | ext-ms-win-ntuser-misc-l1-1-0 (introduced in Windows 8) |