EVENTMSG structure (winuser.h)
Contains information about a hardware message sent to the system message queue. This structure is used to store message information for the JournalPlaybackProc callback function.
Syntax
typedef struct tagEVENTMSG {
UINT message;
UINT paramL;
UINT paramH;
DWORD time;
HWND hwnd;
} EVENTMSG, *PEVENTMSGMSG, *NPEVENTMSGMSG, *LPEVENTMSGMSG, *PEVENTMSG, *NPEVENTMSG, *LPEVENTMSG;
Members
message
Type: UINT
The message.
paramL
Type: UINT
Additional information about the message. The exact meaning depends on the message value.
paramH
Type: UINT
Additional information about the message. The exact meaning depends on the message value.
time
Type: DWORD
The time at which the message was posted.
hwnd
Type: HWND
A handle to the window to which the message was posted.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Header | winuser.h (include Windows.h) |
See also
Conceptual
Reference