D3DXCreateMatrixStack function (D3DX10Math.h)
Note
The D3DX10 utility library is deprecated. We recommend that you use DirectXMath instead along with this header from GitHub.
Create a matrix stack.
Syntax
HRESULT D3DXCreateMatrixStack(
_In_ UINT Flags,
_Out_ LPD3DXMATRIXSTACK *ppStack
);
Parameters
-
Flags [in]
-
Type: UINT
Not implemented. Specify zero.
-
ppStack [out]
-
Type: LPD3DXMATRIXSTACK*
The address of a pointer to a matrix stack (see ID3DXMatrixStack Interface).
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Requirements
Requirement | Value |
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Header |
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Library |
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See also