D3DXFloat16To32Array function (D3DX10Math.h)

Note

The D3DX10 utility library is deprecated. We recommend that you use DirectXMath instead.

Converts an array of 16-bit floats to 32-bit floats.

Syntax

FLOAT* D3DXFloat16To32Array(
  _In_       FLOAT       *pOut,
  _In_ const D3DXFLOAT16 *pIn,
  _In_       UINT        n
);

Parameters

pOut [in]

Type: FLOAT*

Pointer to the array of 32-bit floats.

pIn [in]

Type: const D3DXFLOAT16*

Pointer to an array of 16-bit floats.

n [in]

Type: UINT

Number of elements in the array.

Return value

Type: FLOAT*

Pointer to an array of 32-bit floats.

Requirements

Requirement Value
Header
D3DX10Math.h
Library
D3DX10.lib

See also

Math Functions