D3DX10CreateDeviceAndSwapChain function
Create the best Direct3D device and a swap chain.
Syntax
HRESULT D3DX10CreateDeviceAndSwapChain(
_In_ IDXGIAdapter *pAdapter,
_In_ D3D10_DRIVER_TYPE DriverType,
_In_ HMODULE Software,
_In_ UINT Flags,
_In_ DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
_Out_ IDXGISwapChain **ppSwapChain,
_Out_ ID3D10Device **ppDevice
);
Parameters
-
pAdapter [in]
-
Type: IDXGIAdapter*
Pointer to a IDXGIAdapter.
-
DriverType [in]
-
Type: D3D10_DRIVER_TYPE
The type of driver for the device. See D3D10_DRIVER_TYPE.
-
Software [in]
-
Type: HMODULE
A handle to the DLL that implements a software rasterizer. Must be NULL if DriverType is non-software. The HMODULE of a DLL can be obtained with LoadLibrary, LoadLibraryEx, or GetModuleHandle.
-
Flags [in]
-
Type: UINT
Optional. Device creation flags (see D3D10_CREATE_DEVICE_FLAG) that enable API layers. These flags can be bitwise OR'd together.
-
pSwapChainDesc [in]
-
Type: DXGI_SWAP_CHAIN_DESC*
Description of the swap chain. See DXGI_SWAP_CHAIN_DESC.
-
ppSwapChain [out]
-
Type: IDXGISwapChain**
Address of a pointer to an IDXGISwapChain.
-
ppDevice [out]
-
Type: ID3D10Device**
Address of a pointer to an ID3D10Device Interface that will receive the newly created device.
Return value
Type: HRESULT
This method returns one of the following Direct3D 10 Return Codes.
Remarks
To create the best device, this method implements more than one device creation option. First, the method attempts to create a 10.1 device (and swap chain). If that fails, the method attempts to create a 10.0 device. If that fails, the method will fail. If your application needs to create only a 10.1 device, or a 10.0 device only, use these APIs instead:
- Use D3D10CreateDeviceAndSwapChain to create a Direct3D 10.0 (only) device and swap chain.
- Use D3D10CreateDeviceAndSwapChain1 to create a Direct3D 10.1 (only) device and swap chain.
This method requires Windows Vista Service Pack 1.
Requirements
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Header |
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See also