ID3DX10Mesh::GetVertexBufferCount method

Get the number of vertex buffers in the mesh.

Syntax

UINT GetVertexBufferCount();

Parameters

This method has no parameters.

Return value

Type: UINT

The number of vertex buffers in the mesh.

Requirements

Requirement Value
Header
D3DX10.h
Library
D3DX10.lib

See also

ID3DX10Mesh

D3DX Interfaces