ID3DX10Mesh::GetVertexDescription method
Access the vertex description passed into D3DX10CreateMesh. The vertex description describes the layout of the mesh's vertex buffers.
Syntax
HRESULT GetVertexDescription(
[out] const D3D10_INPUT_ELEMENT_DESC **ppDesc,
[in] UINT *pDeclCount
);
Parameters
-
ppDesc [out]
-
Type: const D3D10_INPUT_ELEMENT_DESC**
Array of input elements that describe the layout of the mesh's vertex buffers. See D3D10_INPUT_ELEMENT_DESC.
-
pDeclCount [in]
-
Type: UINT*
The number of input elements in ppDesc.
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|
See also