ID3DX10Mesh::SetAttributeData method

Set the mesh's attribute data.

Syntax

HRESULT SetAttributeData(
  [in] const UINT *pData
);

Parameters

pData [in]

Type: const UINT*

The attribute data to set.

Return value

Type: HRESULT

The return value is one of the values listed in Direct3D 10 Return Codes.

Requirements

Requirement Value
Header
D3DX10.h
Library
D3DX10.lib

See also

ID3DX10Mesh

D3DX Interfaces