ID3DX10Mesh::SetAttributeData method
Set the mesh's attribute data.
Syntax
HRESULT SetAttributeData(
[in] const UINT *pData
);
Parameters
-
pData [in]
-
Type: const UINT*
The attribute data to set.
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Requirements
Requirement | Value |
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Header |
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Library |
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See also