ID3DX10Mesh::SetIndexData method
Set the mesh's index data.
Syntax
HRESULT SetIndexData(
[in] const void *pData,
[in] UINT cIndices
);
Parameters
-
pData [in]
-
Type: const void*
The index data.
-
cIndices [in]
-
Type: UINT
The number of indices in pData.
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Requirements
Requirement | Value |
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Header |
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Library |
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See also