ID3DX10Mesh::SetPointRepData method

Set the point rep data for the mesh.

Syntax

HRESULT SetPointRepData(
  [in] const UINT *pPointReps
);

Parameters

pPointReps [in]

Type: const UINT*

The point rep data to set.

Return value

Type: HRESULT

The return value is one of the values listed in Direct3D 10 Return Codes.

Requirements

Requirement Value
Header
D3DX10.h
Library
D3DX10.lib

See also

ID3DX10Mesh

D3DX Interfaces