HitKind
Returns the value passed as the HitKind parameter to ReportHit.
Syntax
uint HitKind();
Remarks
If the intersection was reported by fixed-function triangle intersection, HitKind will be one of HIT_KIND_TRIANGLE_FRONT_FACE (254) or HIT_KIND_TRIANGLE_BACK_FACE (255).
This function can be called from the following raytracing shader types:
See also