D3DXGetShaderSize function
Returns the size of the shader byte code, in bytes.
Syntax
UINT D3DXGetShaderSize(
_In_ const DWORD *pFunction
);
Parameters
-
pFunction [in]
-
Type: const DWORD*
Pointer to the function DWORD stream.
Return value
Type: UINT
Returns the size of the shader byte code, in bytes.
Requirements
Requirement | Value |
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Header |
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Library |
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See also