D3DXKEY_CALLBACK structure

Describes a callback key for use in key frame animation.

Syntax

typedef struct D3DXKEY_CALLBACK {
  FLOAT  Time;
  LPVOID pCallbackData;
} D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK;

Members

Time

Type: FLOAT

Key frame time stamp.

pCallbackData

Type: LPVOID

Pointer to user callback data.

Requirements

Requirement Value
Header
D3dx9anim.h

See also

D3DX Structures