D3DXPLANE Extensions

Note

The D3DX utility library is deprecated. We recommend that you use DirectXMath instead.

Supplies the following operator overloads and type casts for D3DXPLANE structures.

typedef struct D3DXPLANE
{
#ifdef __cplusplus
public:
    D3DXPLANE() {}
    D3DXPLANE( CONST FLOAT* );
    D3DXPLANE( CONST D3DXFLOAT16* );
    D3DXPLANE( FLOAT a, FLOAT b, FLOAT c, FLOAT d );

    // casting
    operator FLOAT* ();
    operator CONST FLOAT* () const;

    // assignment operators
    D3DXPLANE& operator *= ( FLOAT );
    D3DXPLANE& operator /= ( FLOAT );

    // unary operators
    D3DXPLANE operator + () const;
    D3DXPLANE operator - () const;

    // binary operators
    D3DXPLANE operator * ( FLOAT ) const;
    D3DXPLANE operator / ( FLOAT ) const;

    friend D3DXPLANE operator * ( FLOAT, CONST D3DXPLANE& );

    BOOL operator == ( CONST D3DXPLANE& ) const;
    BOOL operator != ( CONST D3DXPLANE& ) const;

#endif //__cplusplus
    FLOAT a, b, c, d;
} D3DXPLANE, *LPD3DXPLANE;

Derived types: *LPD3DXPLANE

Remarks

For more information about structure members, refer to D3DXPLANE.

Operator overloads and type casts for this structure are implemented in d3dx9math.inl.

Requirements

Requirement Value
Header
D3dx9math.h

See also

D3DX Structures